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Prioritize your three attribute categories as desired: "1" is your character's first priority, the most important to your character, and gets 6 points to spread amongst the attributes there. "2" is second priority, and gets 3 points. "3" is third priority, getting a meager 1 point.
You may reduce the values from other stats as you wish (Up to 10 points worth, total, from amongst the stats, no more than 5 from a single attribute.) and use these extra points to spread as desired amongst the other stats. Even with additions or subtractions from Quirks, you may not exceed 5 above the attribute's listed initial value. An attibute's final value can be "Ø" or a negative.
Adult Be'Atsta female
Description & History: (Two or three paragraphs)
Thick fur; +2 armor. Strong willed, Naturally athletic fighters. Very tough & intimidating, Quick reflexes. Good sense of smell, great hearing, which ranges from infrasonic to ultrasonic. Defensive spines along back discourages grappling. Claw attack. Pheromones. May go berserk when under emotional distress. Weak Vs fire & heat.
Money modifier: 0
Purchased Quirks: (8 quirk points, Max disadvantageous points: 8)
Career Skill of Choice, Proficient
Athletics (of Choice), Novice
Martial Combat: Brawl, Competent
Area Knowledge of choice, Beginner
Study of choice, Beginner
Native Language, Adept
Study: Native language, Adept
Common Language of choice, Beginner
Study: Common Language of choice, Beginner