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Prioritize your three attribute categories as desired: "1" is your character's first priority, the most important to your character, and gets 6 points to spread amongst the attributes there. "2" is second priority, and gets 3 points. "3" is third priority, getting a meager 1 point.
You may reduce the values from other stats as you wish (Up to 10 points worth, total, from amongst the stats, no more than 5 from a single attribute.) and use these extra points to spread as desired amongst the other stats. Even with additions or subtractions from Quirks, you may not exceed 5 above the attribute's listed initial value. An attibute's final value can be "Ø" or a negative.
Description & History: (Two or three paragraphs)
Thick skin & scales; +4 armor. Natural born fighters. Keen Vision & Smell, Reduced Sense of Touch, Sharper Taste, Infrasonic Hearing, Glide, highly resistant to Psionics, Toxins & Magic. Infrasonic Speech, Light Sensitive eyes, Flame Breath (Body), Hemotoxic Blood, Strong Bite, Claw, Wing Strike Attack, Tail Slap Attack, Vacuum Survival as long as breath is held, extended Breath holding. Rebuke Undead. (Aura)
Money modifier: +1
Purchased Quirks: (5 quirk points, Max disadvantageous points: 5)
Career Skill of Choice, Expert
Artist of choice, beginner
Melee combat: Body Weapons, Novice
MC: Brawl, Adept
Area Knowledge of choice, Beginner
Study of choice, Beginner
Native Language, Adept
Study: Native language, Adept
Common Language of choice, Beginner
Study: Common Language of choice, Beginner
Two extra Languages, novice