Zhettim life paths Zhettim Life Paths

Pick only one from the following list.

Zhim Aurellus: Priest/Priestess of Aurellus. This is the only way to become a spellcasting priest of Aurellus. Gain +3 Spirit & 6 points to spend amongst Spiritual attributes. Must take the skill "Faith: Aurellus" as career skill. Get the following: "Admired by one’s people +1" & "Spiritually resolute +1".

Focus, edictsStat baseAlignmentPrimary DisciplineAllowed disciplinesOpposed
Faith in Aurellus, the All-Mother. Protection of the weak.WisdomMoral, Ethical, VirtuedLifeWater, Light, OrderDeath

Lhuvasha: Psionist. Affects character as if the quirk "Psionics training: intensive", add +3 Mind, and character must maintain at least a +3 Mind. May become a Specialist if desired.

Foeyn Jal: Magus. Affects character as if the quirk "Magick training: intensive", add +3 Spirit, and character must maintain at least a +3 Spirit. May become a Specialist if desired.

Keyn-Kukri: Defender. Affects character as if the quirk "Martial arts training: intensive", add +3 Body, and character must maintain at least a +3 Body. May become a Specialist if desired.

Jhupa Aurellus: Potence from the Goddess. 12 superpower points.

Sushall: Bourgeois. 12 Quirk points to be spent as desired, except may not become a priest, psionist, mage or martial artist. Special: If you state that your Zhettim does not take a life path, you can spend these 12 points as you see fit, but you are not seen as one of the faithful of Aurellus.

Multiple: Take two of the above, using 6 points on each. (ie: Drop training quirk to "advanced", only spend 6 points into priest stuff, etc. You lose the stat bonus listed, and still must meet the prerequisite.)

Multiple: Take three of the above, using 4 points on each. (ie: Drop training quirk to "intermediate", only spend 4 points into priest stuff, etc. You lose the stat bonus listed, and still must meet the prerequisite.)