Minor color variances are free (eg: Green with Blue markings, Mottled Brown on Black, etc)
Number in red is the cost in character points.
Cost | Chroma | Frequency | Attribute Adjustment | Notes |
Ø | GREEN | (Widespread) | None | The standard. |
+3 | BROWN | (Common) | Str & Pres -1, Pers & Cool +1. | Shorter, lighter. |
+2 | GRAY | (Common) | IQ & Wis +1, Body & Str -1, Pers -2. | Methodic, emotional. |
+1 | SAND | (Common) | Cool, Pres & Str -2, Body & Obs +1, Agil +2. | Short, light, hyper. |
-1 | PALE | (Frequent) | Body & Str -1, Pres -2, IQ & Pers +1. | Short, adaptable. Chameleon +5 |
-2 | BLACK | (Frequent) | All mental stats & Agility +1, -1 Body, -2 Str & Pres. | Witty, sharpminded. |
-3 | BLUE | (Uncommon) | Cool +2, Intu & Spirit +1, Body & Str -2 | Calm, centered. Psionically attuned.(5 free points) |
-4 | RED | (Uncommon) | All physical stats +1, Mind +2, Cool, Honor & Pers -2. | Larger, heavier, intense & tempermental. |
-4 | VIOLET | (uncommon) | Body +1, Pers +2, Str -1 | Heavier, extraverted. Psionically attuned |
-4 | ROSE | (Uncommon) | IQ & Wis +1, Pres & Hon +2, Body & Str -1. | Altruistic, good. shorter & lighter. |
-5 | ALBINO | (Rare) | All physical stats -1, all mental stats +1. | Tend to be paranoid. Psionically attuned. (6 free points) |
-5 | GUNMETAL | (Rare) | Mind, Body & Cool +2, Str & Pres +1, IQ & Wis -1, Pers -2. | Blunt & brutal. Tougher; +1 Armor |
-6 | AZURE | (Rare) | Mind +2, IQ, Body, Pres & Obs +1. | Focused, sharp, and intense. Highly Psionic. (10 free points) |
-7 | CRIMSON | (Rare) | Body, Str & Pres +2, Cool +1, Aura, Intu & Luck -1. | Superior, arrogant. Very tough; +2 Armor |
-8 | COPPER | (Very Rare) | Mind +3, Pres & Pers +2. | Shorter. Driven & dedicated. Obsessive. Tougher; +1 Armor |
-10 | SILVER | (Very Rare) | Wis +3, Body & Pres +2, Luck +1. | Altruistic, a reactionary; emotional. Very tough; +2 Armor |
-15 | GOLD | (1 in a million) | Mind +3, All other mental stats & Body & Pres +2. | Contagiously confident. A born leader. Very tough; +3 Armor |
--- | PLATINUM | (1 in a billion) | Mind, Body & Spirit +3. Spread 10 levels among stats as desired. (May not exceed +6 over starting value.) | Thoughtful, driven. Altruistic, Nabvakos reborn. Very tough; +4 Armor. (Not available as a character) |
You may Select from below Physical Variations
Do not pick conflicting results, nor more than one of a similar type. (ie: cannot take 'Armor: Plated Carapace' AND 'Armor: Full Carapace' for combined DPV) Cosmetic variances are free
Cost | Variance |
-1 | Head fringe, fin, spikes, etc. +1 PRES |
-2 | Head Horn attack |
-3 | Full Flight (Maneuver -2, Base speed & duration: 45kph for 45 minutes.) +1 to Wing Strike attack |
-5 | Full Flight (Maneuver Ø, Base speed & duration: 60kph for 60 minutes.) +2 to Wing Strike attack |
-7 | Full Flight (Maneuver +2, Base speed & duration: 90kph for 120 minutes.) , +3 to Wing Strike attack |
+3 | Reduce glide to poor, -1 to Wing Strike attack |
+4 | Reduce glide to marginal, -2 to Wing Strike attack |
+6 | No Glide, Lose Wing Strike attack |
-2 | Armor: Partial Carapace. New Armor 4 |
-3 | Armor: Plated Carapace. New Armor 6, -1 Agil, +1 Pres |
-4 | Armor: Full Carapace. New Armor 8, -2 Agil, +1 Pres, +1 Str |
+2 | Reduced Armor. New Armor 2 |
+3 | Reduced Armor. New Armor 1, +1 Agil, -1 Pres |
+4 | No armor. New Armor Ø, +2 Agil, -1 Pres, -1 Str |
-1 | One extra finger on each hand. +1 Coord, -1 Str |
-1 | One less finger on each hand. +1 Str, -1 Coord |
-1 | Add +1 to one attack |
-2 | Add +2 to one attack |
-4 | Add +3 to one attack |
+1 | Subtract -1 from one attack |
+2 | Subtract -2 from one attack |
+4 | Subtract -3 from one attack |
-3 | One extra pair of arms. |
-3 | Body Spikes. +1 Attack & Armor |
-4 | Heavy Body Spikes. +2 Attack & Armor. -1 Agil, +1 Pres |
-1 | +1 To one sense or non offensive ability |
-2 | +3 To one sense or non offensive ability |
-4 | +5 To one sense or non offensive ability |
+1 | -1 To one sense or non offensive ability |
+2 | -3 To one sense or non offensive ability |
+4 | -5 To one sense or non offensive ability |
-3 | Prehensile Tail |
+3 | Lose Flame Breath attack |
-4 | Tail sting |
-6 | Heavy Tail sting |
-3 | Add hemotoxin to bite |
-5 | Add strong hemotoxin to bite |