Attributes Quirks Skills Equipment Tutorial |
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Prioritize your three attribute categories as desired: "1" is your character's first priority, the most important to your character, and gets 6 points to spread amongst the attributes there. "2" is second priority, and gets 3 points. "3" is third priority, getting a meager 1 point.
You may reduce the values from other stats as you wish (Up to 10 points worth, total, from amongst the stats, no more than 5 from a single attribute.) and use these extra points to spread as desired amongst the other stats. Even with additions or subtractions from Quirks, you may not exceed 5 above the attribute's listed initial value. An attibute's final value can be "Ø" or a negative.
Character name:
Kafori male
Player:
Email:
Yahoo ID:
Description & History: (Two or three paragraphs)
Mental priority: | |
Mind | +3 |
Intelligence | +3 |
Wisdom | +2 |
Observation | +3 |
Cool | +3 |
Physical priority: | |
Body | -2 |
Strength | -1 |
Coordination | Ø |
Agility | Ø |
Presence | -1 |
Spiritual priority: | |
Spirit | +2 |
Aura | +4 |
Luck | -2 |
Intuition | +4 |
Personality | Ø |
Heightened Vision, ranging into the Ultraviolet. Touch, Smell & Taste are sharper, Hearing is slightly higher range, edging into the ultrasonic. Highly resistant to and adept with psionics. Slight Magic resistance. Less resistance to Toxins. Pheromones, highly attractive, Vulnerable to Ultraviolet light. Take one of the following at "weak" and one at "strong": Superiority complex, Perfectionist, Compulsively truthful or Passivism.
Money modifier: +2
Purchased Quirks: (6 quirk points, Max disadvantageous points: 6)
Freebie skills:
Career Skill of choice, Expert
First Aid, Competent
Medicine, Beginner
Clairsentience, Competent
Equipment: